Projects
Lutris
A video game platform for Linux systems. A desktop client handles installation of video games and automates the setup for a multitude of gaming platforms. By using translation layers and emulators, Lutris is capable of running some of the most recent titles released. It is not a game distribution system, instead it integrates with popular game stores like GOG, Steam and Humble Bundle to get the game contents. Started in 2009, Lutris has become widely popular on desktop Linux. It has become the most used tool to run games from Windows only platforms like Battle.net, Epic Game Store or Uplay on Linux systems. Our game database is kept up to date with community maintained scripts that allow for workarounds and various procedures needed to fully automate game installations.
Visit lutris.net
Asgard
A smaller project under the Lutris umbrella. The goal of Asgard is to maintain compatibility with older Linux games, like the ones released by Loki Games, on modern Linux system. Using a specially crafted Docker image, Asgard can recreate a Linux environment that is friendlier to old applications.
Try out asguard
Lister
I was a user of Astrid, then Yahoo bought Astrid and shut it down. I was a user of Wunderlist, then Microsoft bought Wunderlist and shut it down. I wouldn't get fooled a third time and came up with a bare bones alternative that wouldn't get bought or shut down by anyone. Lister combines notes, lists and to-dos in a single app. It is meant to be single user and uses text files as a storage engine. While I do already use Lister a lot, it is still in a early prototype stage and therefore shouldn't be used by anyone.
If you want to check it out
Lunchcraft
Lunchcraft was the project I intended to launch when I moved to Los Angeles. It was a recipe and kitchen inventory management system capable of suggesting recipes based on eating habits and available ingredients. While this is still something I would like to have, I realized after a few years in the USA that launching such a product could have a much harder time finding an audience than I expected. I chose to focus my efforts on Lutris, which was gaining traction as Linux gaming was becoming more popular. With Web Components and other standards being such a moving target, the prototype I once had stopped working on current browsers and became an abandoned project. I have thought of other ways to approach this project. Giving it other priorities. I want to try out something based on OpenStreetMap and experiment from there. There is no time frame as to when I'll resume working on Lunchcraft. But I wouldn't consider this project dead, it is only sleeping.
I still haven't removed the old landing page